![]() ![]() Pawel notes that the DLC had a '100 wishlist a day' baseline, and reached almost 16,000 wishlists by the day before launch. What's interesting - and fairly rare - is that Metal Terror's DLC itself got a very good amount of Steam wishlists from its May announce to July release. Pawel says "with full voiceovers and additional game endings, Metal Terror added roughly 20-30% new gameplay content compared to the base version of the game." So… a decent size! (The game is also available on Xbox/PC Game Pass, where many more have played it.)īut onto Metal Terror, which is a large expansion for the original game, and launched alongside a big free content update for all owners of the game - a smart move. ![]() Pawel tells us The Riftbreaker had sold 383,000 copies on Steam at the point Metal Terror launched, and nearly 500,000 units across all platforms. And in soliciting data from Pawel, we concentrated on the fascinating subject of DLC, since EXOR released The Riftbreaker: Metal Terror in July as a $10 add-on to the $30 game.įirstly, we'd like to confirm that our 'hundreds of thousands of units' estimate at launch was correct. We thought it was time to return to The Riftbreaker, now that it's been out for almost a year. Should sell hundreds of thousands of units over time." So, GameDiscoverCo newsletter subscribers may remember we ran a 2020 interview with Pawel Lekki of EXOR Studios on how The Riftbreaker managed to get 250,000 wishlists up to that point, thanks to a combination of great-looking tech, unique selling proposition, and dogged marketing.Īfter the game came out in October 2021, we noted to our Plus subscribers: "14,000 CCUs right now for the hack & slash/tower defense hybrid, and 92% Positive rating (855 reviews) bodes well for the medium term. The GameDiscoverCo game discovery newsletter is written by 'how people find your game' expert and GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.
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