![]() ![]() Each room that you enter has puzzles based on a theme. Ultimately, this is where the game succeeds at providing an enjoyable experience. While it certainly gets a little repetitive, the game does a great job of throwing a wide array of puzzles at you to make turning the lights on a challenge. You then capture any souls that may be hidden in a room. You enter a darkened room, filled with enemies, and make your way to a light switch to restore power to the room. The Haunted Mansion follows an easy formula. To do so, you'll be armed with nothing more than a magical lantern, known as the Beacon of Souls, that's capable of shooting as well as capturing the souls of those trapped within the confines of the house. Upon entering the mansion, Zeke quickly learns that otherworldly forces are at every turn, and it's up to him to muster enough courage to free the mansion and the tortured souls that inhabit it from an evil spirit by the name of Atticus Thorn. While it may never have had the chance to get the same fanfare that any one of the many hyped titles this year may have gotten, it's built on solid, fun gameplay that is easily accessible to novice gamers but still offers an ample amount of challenge to keep veterans interested.īased on the Disneyland attraction-and not the upcoming film of the same name-The Haunted Mansion follows a timid character, by the name of Zeke, who finds a job at the spooky Southern estate where the game takes place. So many games are released that a few, like The Haunted Mansion, simply fall by the wayside and receive very little, if any, attention at all. Some years ago a ROM of the game was leaked online, so at least we can marvel at its technical achievement.It's an undeniable fact that the fourth quarter of the year is the busiest and most hectic time in the video game industry. I think a number of the team wanted to do a more side on 3d platformer affair, but that was ruled out fairly early as death/weapons was something you couldn’t do with this Disney property.” The card game was absolutely pointless, and the free roaming made the game weirdly empty and slow. I still think this game is technically impressive… Did anyone notice the transparent ghosts? If any other game does transparency on the GBA I’ve not heard of it. Personally I think some of the art in this game is lovely. The simple fact is the GBA doesn’t do 3D well, but I think looking back nearly 20 years and saying the 3d is broken isnt really fair. Publishers were at the time were eager to have games that were more 3D-ish, especially lower end publishers with less than amazing franchises as it made the game stand out from the flat 2d, iso games that almost every release was. Lets just say Pocket wanted to hit its milestones to get paid and fill the contract and Take2 tried to make that hard.Īs for the game. ![]() I’m certainly not in the know as to what went on between Take2 and Pocket but after the takeover it was clear the game wouldn’t get a release. ![]() The main reason for its non release was the TDK the original publishers being bought out mid development by Take2. As wrote by a former Pocket Studios developer on Youtube: ![]() It seems the GBA version of Haunted Mansion was canned when TDK Mediactive was bought by Take-Two Interactive. Players would explore the mansion Resident-Evil- Style, finding keys and avoiding enemies, plus some on-rails sections on a classic mine cart. This canned Game Boy Advance version was quite impressive for its 3D graphic, something that was not common on the console. The games were based on the homonym Disneyland ride and the home-console versions were released in the same year of the Haunted Mansion movie (also based on the Disney ride). The Haunted Mansion is a cancelled adventure game that was in development around 2002 – 2003 by Pocket Studios, planned to be published for GBA by TDK Mediactive, the same company which published The Haunted Mansion for PlayStation 2, Xbox and GameCube. ![]()
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